You drag the hole across the ground in each of the game's 22 short levels, swallowing up any items that will fit. Much like that PlayStation 2 classic, it's all about absorbing increasingly large items, although in this case you're sucking them into a hole rather than rolling them into a ball. Donut County must be inspired by Katamari Damacy, one of the most important 'weird' games of the last 15 years.
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